Tololo
5★ · Sentinel · AR · Hydro · Medium Ammo
Signature weapon: Planeta
A serene Doll who finds solace under the starry sky. Hidden beneath her reticence is a delicate and sensitive soul. When the world slumbers, she confides in the vast cosmos and delights in the stars that seem to shine just for her.
Stats
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 96 | 836 |
| Defense | 65 | 528 |
| HP | 224 | 1819 |
| Mobility | 5 | |
| Stability | 9 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +31 ATK, +14 DEF, +49 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +38 ATK, +17 DEF, +60 HP · 8 Stock Boost Bar T3, 4,000 Sardis Gold, 16 Stock Boost Bar T2
- Level cap 50 · +46 ATK, +21 DEF, +71 HP · 12 Stock Boost Bar T3, 5 Stock Boost Bar T4, 12,000 Sardis Gold
- Level cap 60 · +53 ATK, +24 DEF, +82 HP ·
Skills
Selects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.
Select 1 enemy target within 8 tiles and deal Hydro damage equal to 180% of attack to it. If under the effect of 3 or more buffs, increase damage dealt by 15% and reduce this skill's cooldown by 2 turns.
Select 1 enemy target within 8 tiles and deal Hydro damage equal to 130% of attack to it. If any weakness is exploited, gain 2 points of Confectance Index.
Select 1 enemy target within 8 tiles and deal physical damage equal to 130% of attack to it. If under the effect of 2 or more buffs, increase damage dealt by 20% and gain 2 points of Confectance Index.
Fills Confectance Index to maximum at the start of the battle. After attacking, if Confectance Index is at max, consumes all of it and gains 1 instance of an Extra Action. At the start of each action, for every 2 points of Confectance Index, gains 1 random buff until the end of the action. Each time an allied unit deals Hydro damage, this unit gains 1 stack of Lightspike.
Fortification
Select 1 enemy target within 8 tiles and deal Hydro damage equal to 130% of attack to it. If any weakness is exploited, this attack ignores 15% of Cover damage reduction and gain 2 points of Confectance Index.
If any weakness is exploited, ignores 15% of Cover damage reduction for this attack.
Select 1 enemy target within 8 tiles and deal physical damage equal to 130% of attack to it. If under the effect of 2 or more buffs, increase damage dealt by 20% and gain 2 points of Confectance Index. If under the effect of 3 or more buffs, deal Hydro damage instead and additionally gain 1 point of Confectance Index.
If under the effect of 3 or more buffs, this attack deals Hydro damage. Additionally gain 1 point of Confectance Index.
Select 1 enemy target within 8 tiles and deal Hydro damage equal to 180% of attack to it. If under the effect of 3 or more buffs, increase damage dealt by 30% and reduce this skill's cooldown by 3 turns.
If under the effect of 3 or more buffs, increase damage dealt by 30% and reduce this skill's cooldown by 3 turns.
Fills Confectance Index to maximum at the start of the battle. After attacking, if Confectance Index is at max, consumes all of it and gains 1 instance of an Extra Action. During the Extra Action, this unit gains Targeted Attack Boost II, Critical Rate Boost II, Phase Boost II and Piercing II for 2 turns. At the start of each action, for every 2 points of Confectance Index, gains 1 random buff until the end of the action. Each time an allied unit deals Hydro damage, this unit gains 1 stack of Lightspike.
During an Extra Action, this unit gains Targeted Attack Boost II, Critical Rate Boost II, Phase Boost II and Piercing II for 2 turns.
Fills Confectance Index to maximum at the start of the battle. After attacking, if Confectance Index is at max, consumes all of it and gains 1 instance of an Extra Action. During the Extra Action, this unit gains Targeted Attack Boost II, Critical Rate Boost II, Phase Boost II and Piercing II for 2 turns. At the start of each action, for every 2 points of Confectance Index, gains 1 random buff until the end of the action. Each time an allied unit deals Hydro damage, this unit gains 1 stack of Lightspike.
The effects of Lightspike is enhanced, increasing critical rate and critical damage by 2%.
Select 1 enemy target within 8 tiles and deal Hydro damage equal to 180% of attack to it. If under the effect of 3 or more buffs, increase damage dealt by 30% and reduce this skill's cooldown by 3 turns. If this kills the target, gain 1 point of Confectance Index.
If this kills the target, gain 1 point of Confectance Index.
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).