Soppo

Soppo

5★ · Sentinel · AR · Freeze · Medium Ammo

Signature weapon: Sky-Shattering Howl

An energetic and active Doll who loves to fight. Her thought process is simpler than most and she prefers doing things over thinking about them. She trusts her friends unconditionally and obeys your orders without question. "Commander, what are we going to do next? You haven't thought about it yet? In that case... Why don't we go out and have some fun—"

Stats

StatLv 1Lv 60
Attack97844
Defense62504
HP2401948
Mobility6
Stability9
Breakthroughs (5)
  • Level cap 20 · +0 ATK, +0 DEF, +0 HP · 1,000 Sardis Gold, 4 Stock Boost Bar T1
  • Level cap 30 · +31 ATK, +13 DEF, +52 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
  • Level cap 40 · +39 ATK, +17 DEF, +64 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
  • Level cap 50 · +46 ATK, +20 DEF, +76 HP · 12 Stock Boost Bar T3, 5 Stock Boost Bar T4, 12,000 Sardis Gold
  • Level cap 60 · +53 ATK, +23 DEF, +88 HP ·

Skills

Hunting FangBasic Attack / Targetedrange 8

Selects an enemy target within 8 tiles and deals Burn damage equal to 80% of attack to it. Soppo gains 2 stacks of Hunting Mark and 1 point of Confectance Index. Currently in Mad Dog Mode.

2

Fatal PounceUltimate / AoE / Interceptioncooldown 2 · cost 4

Selects all enemy targets within 6 tiles. Expends all stacks of Hunting Mark and deals AoE Freeze damage equal to Hunting Mark stacks × 30% of attack to the targets. If this attack hits enemy targets on phase tiles, additionally deals 1 instance of Freeze damage equal to 50% of attack to them. After this skill, Soppo switches to Hunting Hound Mode. Passive: Before enemy units within 8 tiles perform an active attack, Soppo performs Interception on them, dealing Freeze damage equal to 30% of attack and dealing 4 points of stability damage. This effect can trigger up to 1 time per round.

Vicious BiteActive / AoE / Tilecooldown 1 · range 6

Selects an enemy target within 6 tiles. Deals AoE Freeze damage equal to 80% of attack to it and all enemy targets within 3 tiles of it, generating Frost tiles for 2 turns. After this skill, Soppo performs the basic attack Hunting Fang on the nearest enemy target within 8 tiles and gains Extra Command. If Soppo is in Mad Dog Mode, this skill instead deals Burn damage and generates Incineration tiles. Soppo does not gain Extra Command.

Lunar HowlActive / AoE / Buffcooldown 1

Selects an empty Freeze or Burn tile on the entire battlefield, lands on it, and applies Slaughtertrail to all allied Dolls within 8 tiles (excluding Soppo herself) for 3 turns. After this skill, Soppo switches to Mad Dog Mode. If Soppo is in Mad Dog Mode, instead deals AoE Burn damage equal to 120% of attack to all enemy targets within 4 tiles. This damage is shared evenly among all targets within the effective area. After this skill, Soppo performs the basic attack Hunting Fang on the nearest enemy target within 8 tiles and gains Extra Action.

Vampup SyndromePassive / Buff

At the start of the battle, Soppo begins in Hunting Hound Mode and expends 3 points of Confectance Index to gain a Frost Barrier for 3 turns. The absorption amount of the Frost Barrier is equal to 65% of Soppo's initial attack but cannot exceed 60% of her Max HP. At the start of the battle, if there are 3 or more allied Burn attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the basic attack Hunting Fang or the active skill Vicious Bite and is in Hunting Hound Mode, damage dealt to enemy targets with Burn debuffs is increased by 100%. If there are 3 or more allied Freeze attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the abovementioned skills or the active skill Lunar Howl and is in Mad Dog Mode, damage dealt to enemy targets with Freeze debuffs is increased by 100%. If neither condition is met, Soppo gains 2 stacks of Permanent Hunting Mark. After performing an active attack, Soppo gains 1 stack of Rabid Factor. This effect stacks up to 10 times. When she has 4 stacks of Rabid Factor, she gains Rabid Factor I. When she has 6 stacks of Rabid Factor, she gains Rabid Factor II. When she has 8 or more stacks of Rabid Factor, she gains Rabid Factor III.

Fortification

Vicious BiteV1 · 30 Neural ArchivesActive / AoE / Tilecooldown 1 · range 6

Selects an enemy target within 6 tiles. Deals AoE Freeze damage equal to 130% of attack to it and all enemy targets within 3 tiles of it, generating Frost tiles for 2 turns. After this skill, Soppo performs the basic attack Hunting Fang on the nearest enemy target within 8 tiles and gains Extra Action and 2 stacks of Hunting Mark. If Soppo is in Mad Dog Mode, this skill instead deals Burn damage and generates Incineration tiles. Soppo does not gain Extra Action and Hunting Mark.

Damage multiplier is increased to 130%. If Soppo is in Hunting Hound Mode, after attacking, she gains 2 stacks of Hunting Mark and gains Extra Action instead of gaining Extra Command.

Lunar HowlV2 · 30 Neural ArchivesActive / AoE / Buffcooldown 1

Selects an empty Freeze or Burn tile on the entire battlefield and lands on it. If it is a Freeze or Burn tile, deals Freeze damage or Burn damage equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. If it is a Smoldering Suspire tile, instead deals 1 instance of Freeze damage and 1 instance of Burn damage, each equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. In addition, applies Slaughtertrail to all allied Dolls within 8 tiles (excluding Soppo herself) for 3 turns. After this skill, Soppo switches to Mad Dog Mode. If Soppo is in Mad Dog Mode, instead deals AoE Burn damage equal to 120% of attack to all enemy targets within 4 tiles. This damage is shared evenly among all targets within the effective area. After this skill, Soppo performs the basic attack Hunting Fang on the nearest enemy target within 8 tiles. She then gains 1 stack of Hunting Mark and Extra Action.

If Soppo lands on a Freeze or Burn tile, deals Freeze damage or Burn damage equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. If Soppo lands on a Smoldering Suspire tile, instead deals 1 instance of Freeze damage and 1 instance of Burn damage, each equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. If Soppo is in Mad Dog Mode, she gains 1 stack of Hunting Mark after the skill.

Lunar HowlV3 · 30 Neural ArchivesActive / AoE / Buffcooldown 1

Selects an empty Freeze or Burn tile on the entire battlefield and lands on it. If it is a Freeze or Burn tile, deals Freeze damage or Burn damage equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. If it is a Smoldering Suspire tile, instead deals 1 instance of Freeze damage and 1 instance of Burn damage, each equal to 80% of attack to the 3 nearest enemy targets within 8 tiles. In addition, applies Slaughtertrail to all allied Dolls within 8 tiles (excluding Soppo herself) for 3 turns. After this skill, Soppo switches to Mad Dog Mode. If Soppo is in Mad Dog Mode, instead deals AoE Burn damage equal to 150% of attack to all enemy targets within 4 tiles. This damage is shared evenly among all targets within the effective area. If the enemy target is on a Level 1 tile, the damage multiplier is increased by 10%. For each additional tile level, the damage multiplier is further increased by 10%. After this skill, Soppo performs the basic attack Hunting Fang on the nearest enemy target within 8 tiles. She then gains 1 stack of Hunting Mark and Extra Action.

The effects of Slaughtertrail are enhanced: the area in which Frost tiles are generated is increased by 2 tiles. Before performing an active attack, Soppo gains 1 stack of Rabid Factor. If Soppo is in Mad Dog Mode, the damage multiplier is increased to 150%. If the enemy target is on a Level 1 tile, the damage multiplier is increased by 10%. For each additional tile level, the damage multiplier is further increased by 10%.

Vampup SyndromeV4 · 30 Neural ArchivesPassive / Buff

At the start of the battle, Soppo begins in Hunting Hound Mode and expends 3 points of Confectance Index to gain a Frost Barrier for 3 turns. The absorption amount of the Frost Barrier is equal to 65% of Soppo's initial attack but cannot exceed 60% of her Max HP. At the start of the battle, if there are 3 or more allied Burn attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the basic attack Hunting Fang or the active skill Vicious Bite and is in Hunting Hound Mode, damage dealt to enemy targets is increased by 150%. If there are 3 or more allied Freeze attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the abovementioned skills or the active skill Lunar Howl and is in Mad Dog Mode, damage dealt to enemy targets is increased by 150%. If neither condition is met, Soppo gains 4 stacks of Permanent Hunting Mark. After performing an active attack, Soppo gains 1 stack of Rabid Factor. This effect stacks up to 10 times. When she has 4 stacks of Rabid Factor, she gains Rabid Factor I. When she has 6 stacks of Rabid Factor, she gains Rabid Factor II. When she has 8 or more stacks of Rabid Factor, she gains Rabid Factor III.

The boost to damage dealt to enemy targets is increased to 150% and no longer requires a debuff present to trigger. The number of additional Permanent Hunting Mark stacks gained is increased by 2.

Fatal PounceV5 · 30 Neural ArchivesUltimate / AoE / Interceptioncooldown 2 · cost 4

Selects all enemy targets within 6 tiles. Expends all stacks of Hunting Mark and all Confectance Index, dealing AoE Freeze damage equal to Hunting Mark stacks × 50% of attack to the targets. The base damage multiplier is increased by 5% for each additional point of Confectance Index expended. If this attack hits enemy targets on phase tiles, additionally deals 1 instance of Freeze damage equal to 50% of attack to them. After this skill, Soppo gains 2 points of Confectance Index and switches to Hunting Hound Mode. Passive: Before enemy units within 8 tiles perform an active attack, Soppo performs Interception on them, dealing Freeze damage equal to 60% of attack and dealing 4 points of stability damage. Soppo gains 2 stacks of Hunting Mark. This effect can trigger up to 1 time per round.

Damage multiplier is increased to Hunting Mark stacks × 50% of attack. Expends all Confectance Index. The base damage multiplier is increased by 5% for each additional point of Confectance Index expended. After this skill, Soppo gains 2 points of Confectance Index. After performing Interception, Soppo gains 2 stacks of Hunting Mark. Interception's damage multiplier is increased to 60%.

Vampup SyndromeV6 · 30 Neural ArchivesPassive / Buff

At the start of the battle, Soppo begins in Hunting Hound Mode, gains 3 stacks of Rabid Factor and expends 3 points of Confectance Index to gain a Frost Barrier for 3 turns. The absorption amount of the Frost Barrier is equal to 65% of Soppo's initial attack but cannot exceed 60% of her Max HP. At the start of the battle, if there are 3 or more allied Burn attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the basic attack Hunting Fang or the active skill Vicious Bite and is in Hunting Hound Mode, damage dealt to enemy targets is increased by 150%. If there are 3 or more allied Freeze attributed Dolls on the battlefield (excluding Soppo herself), then when she uses the abovementioned skills or the active skill Lunar Howl and is in Mad Dog Mode, damage dealt to enemy targets is increased by 150%. If neither condition is met, Soppo gains 4 stacks of Permanent Hunting Mark. After performing an active attack, Soppo gains 2 stacks of Rabid Factor. This effect stacks up to 20 times. When she has 4 stacks of Rabid Factor, she gains Rabid Factor I. When she has 6 stacks of Rabid Factor, she gains Rabid Factor II. When she has 8 or more stacks of Rabid Factor, she gains Rabid Factor III.

At the start of the battle, Soppo gains 3 stacks of Rabid Factor. The maximum number of Rabid Factor stacks is increased to 20. The number of Rabid Factor stacks gained after performing an active attack is increased by 1, and when the number of Rabid Factor stacks reaches 20, the effect of Rabid Factor I is enhanced as follows: When performing an active attack against enemy targets on phase tiles, the boost to the amount of defense ignored is increased to 20%. The effect of Rabid Factor II is enhanced as follows: The boost to Freeze and Burn damage dealt is increased to 10%. The effect of Rabid Factor III is enhanced as follows: The damage increase for attacking enemy targets on phase tiles is increased to 30%.

Changelog

No changes recorded since this wiki started tracking (game 2.8.4367).