Lotta
4★ · Sentinel · SG · Freeze · Shotgun Ammo
This Doll, who is both exceedingly shy and cautious, has a knack for noticing subtle details that others miss. Do keep in mind that her slow and reserved nature when socializing may require some extra patience and understanding.
Stats
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 80 | 696 |
| Defense | 60 | 487 |
| HP | 197 | 1599 |
| Mobility | 5 | |
| Stability | 9 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +26 ATK, +13 DEF, +43 HP · 2,000 Sardis Gold, 6 Stock Boost Bar T1, 8 Stock Boost Bar T2
- Level cap 40 · +32 ATK, +16 DEF, +52 HP · 4,000 Sardis Gold, 16 Stock Boost Bar T2, 8 Stock Boost Bar T3
- Level cap 50 · +38 ATK, +19 DEF, +62 HP · 5 Stock Boost Bar T4, 12,000 Sardis Gold, 12 Stock Boost Bar T3
- Level cap 60 · +44 ATK, +22 DEF, +72 HP ·
Skills
Selects one enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Select 1 enemy target within 6 tiles of the user to launch an attack, dealing AoE Freeze damage equal to 100% of attack to it and all enemy targets within 3 tiles that ignores Cover damage reduction. If it hits 2 or more targets, gain Extra Command.
Selects 1 direction and deals AoE Freeze damage equal to 60% of attack to all enemy targets within a 3x5 area in the selected direction, destroying any destructible Cover outside a 3x3 area around self. Additionally, applies Cold Snap to targets for 1 turn.
Fills Confectance Index and gains Attack Up I for 2 turns.
When an enemy target within range is affected by Cold Snap, performs 1 instance of Emergency Support, dealing AoE physical damage equal to 50% of attack and 1 point of stability damage. This can be triggered up to 2 times per turn.
Fortification
Select 1 enemy target within 6 tiles of the user to launch an attack, dealing AoE Freeze damage equal to 100% of attack to it and all enemy targets within 3 tiles that ignores Cover damage reduction. If it hits 2 or more targets, gain Extra Command. If any weakness is exploited, apply Cold Snap to the target for 1 turn.
If any weakness is exploited, apply Cold Snap to the target for 1 turn.
Increases mobility by 1 point. When an enemy target within range is affected by Cold Snap, performs 1 instance of Emergency Support, dealing AoE physical damage equal to 50% of attack and 1 point of stability damage to them. This can be triggered up to 2 times per turn.
Increase mobility of self by 1 point.
Select 1 tile within 6 tiles of the user to launch an attack, dealing AoE Freeze damage equal to 100% of attack to it and all enemy targets within 3 tiles that ignores Cover damage reduction. If it hits 2 or more targets, gain Extra Command. If any weakness is exploited, apply Cold Snap to the target for 1 turn.
Change "Select Enemy Target" to "Select Tile"
Increases mobility by 1 point. When an enemy target within range is affected by Cold Snap, performs 1 instance of Emergency Support, dealing AoE physical damage equal to 50% of attack and 2 points of stability damage to them. This can be triggered up to 2 times per turn.
Stability damage dealt by Emergency Support increases by 1 point.
Selects 1 direction and deals AoE Freeze damage equal to 60% of attack to all enemy targets within a 3x5 area in the selected direction, destroying any destructible Cover outside a 3x3 area around this unit. Additionally, applies Cold Snap to targets for 2 turns.
Increase the duration of Cold Snap by 1 turn.
Fills Confectance Index and gains Attack Up II for 2 turns.
Replaces Attack Up I with Attack Up II.
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).