Jiangyu

Jiangyu

5★ · Support · AR · Electric · Medium Ammo

Signature weapon: Leaping Tiger

A lively and enthusiastic Doll who follows in her older sister's footsteps with a carefree spirit. She roams the lands with her bandmates, bringing fresh and fiery notes to "Monsoon".

Stats

StatLv 1Lv 60
Attack79690
Defense68553
HP2482014
Mobility6
Stability10
Breakthroughs (5)
  • Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
  • Level cap 30 · +26 ATK, +15 DEF, +54 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
  • Level cap 40 · +32 ATK, +18 DEF, +66 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
  • Level cap 50 · +38 ATK, +22 DEF, +79 HP · 5 Stock Boost Bar T4, 12,000 Sardis Gold, 12 Stock Boost Bar T3
  • Level cap 60 · +44 ATK, +25 DEF, +91 HP ·

Skills

Rolling ThunderUltimate / Targeted / Buffcooldown 3 · range 8

Selects one enemy target within 8 tiles, gains 2 stacks of Chi, and deals Electric damage that ignores Cover equal to 130% of attack to the target. Applies Positive Charge to all allied Dolls for 3 turns, cleanses 1 debuff, and removes Stun and Taunt. Jiangyu gains 1 point of Confectance Index.

ThunderclapActive / AoE / Meleecooldown 1 · range 3

Selects one enemy target within a 3x3 area and deals melee AoE Electric damage equal to 90% of attack to it and all enemy targets within a 3x3 area, as well as generating Voltage tiles for 3 turns. If this attack exploits a phase weakness, deals an additional 5 points of stability damage. After the attack, Jiangyu gains 6 tiles of Additional Movement and 1 instance of Extra Command.

Lightning SmashActive / Targetedcooldown 1 · range 8

Selects one enemy target within 8 tiles and deals Electric damage equal to 110% of attack to it. If the target is in Stability Break, Jiangyu gains 1 stack of Chi before this skill resolves. Jiangyu gains 2 points of Confectance Index.

Grand AuraPassive / Support

At the start of the turn, Jiangyu gains 1 point of Confectance Index. At the end of the action, if Confectance Index is full, expends all points of Confectance Index and reduces the cooldown of the Ultimate skill Rolling Thunder by 1 turn. When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns. When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target, and Jiangyu gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 2 times per turn.

Form-Intention FistBasic Attack / Targetedrange 8

Selects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.

Fortification

Grand AuraV1 · 30 Neural ArchivesPassive / Support

At the start of the battle, deals 4 points of fixed stability damage to all enemy targets within 8 tiles. At the start of the turn, Jiangyu gains 1 point of Confectance Index. At the end of the action, if Confectance Index is full, expends all points of Confectance Index and reduces the cooldown of the Ultimate skill Rolling Thunder by 1 turn. When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns. When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target and gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 3 times per turn.

Support Action can be triggered 1 more time. At the start of the battle, deals 4 points of fixed stability damage to all enemy targets within 8 tiles. Voltage Sag gains a new effect: Upon receiving this effect, takes fixed damage equal to (current stacks x 10%) of the inflictor's attack. Power Surge gains a new effect: Upon receiving this effect, recovers HP equal to 10% of max HP.

Rolling ThunderV2 · 30 Neural ArchivesUltimate / Targeted / Buffcooldown 2 · range 8

Selects one enemy target within 8 tiles, gains 2 stacks of Chi, and deals Electric damage that ignores Cover equal to 130% of attack to the target. Restores 2 points of stability to all allied Dolls and applies Positive Charge that lasts 3 turns to them. In addition, cleanses 2 debuffs and removes Stun, Taunt, Fear, and Infatuated. Jiangyu gains 2 points of Confectance Index.

Cooldown is reduced by 1 turn. Jiangyu gains 1 more point of Confectance Index. Restores 2 points of stability to all allied Dolls, cleanses 1 more debuff and removes Fear and Infatuated.

Lightning SmashV3 · 30 Neural ArchivesActive / Targetedcooldown 1 · range 8

Selects one enemy target within 8 tiles and deals Electric damage equal to 140% of attack to it. Damage dealt against targets afflicted with Voltage Sag is increased by 30%. Before dealing damage, cleanses 1 buff from the target. If the target is in Stability Break, Jiangyu gains 1 stack of Chi before this skill resolves. Jiangyu gains 2 points of Confectance Index.

Damage multiplier is increased to 140%. Damage dealt against targets afflicted with Voltage Sag is increased by 30%. Before dealing damage, cleanses 1 buff from the target.

ThunderclapV4 · 30 Neural ArchivesActive / AoE / Meleecooldown 1 · range 3

Selects one enemy target within a 3x3 area and deals melee AoE Electric damage equal to 90% of attack to it and all enemy targets within a 3x3 area, as well as generating Voltage tiles for 3 turns. If this attack exploits a phase weakness, deals an additional 5 points of stability damage. When dealing stability damage, deals 5 points of fixed stability damage to all enemy targets afflicted with Negative Charge. Before the attack, Jiangyu gains Attack Up II for 3 turns. After the attack, Jiangyu gains 6 tiles of Additional Movement and 1 instance of Extra Command.

Before the attack, Jiangyu gains Attack Up II for 3 turns. When dealing stability damage, deals 5 points of fixed stability damage to all enemy targets afflicted with Negative Charge.

Lightning SmashV5 · 30 Neural ArchivesActive / Targetedcooldown 1 · range 8

Selects one enemy target within 8 tiles and deals Electric damage equal to 140% of attack to it. If the target is in Stability Break, Jiangyu gains 1 stack of Chi before this skill resolves and performs an additional attack. Damage dealt against targets afflicted with Voltage Sag is increased by 30%. Before dealing damage, cleanses 2 buffs from the target. Jiangyu gains 2 points of Confectance Index.

Cleanses 1 more buff from the target. If the target is in Stability Break, Jiangyu performs an additional attack.

Grand AuraV6 · 30 Neural ArchivesPassive / Support

At the start of the battle, deals 8 points of fixed stability damage to all enemy targets within 8 tiles. At the start of the turn, Jiangyu gains 1 point of Confectance Index. At the end of the action, if Confectance Index is full, expends all points of Confectance Index and reduces the cooldown of the Ultimate skill Rolling Thunder by 1 turn. When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns. When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target and gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 3 times per turn. When Jiangyu has Chi, Electric damage dealt is increased by 15%.

Fixed stability damage dealt at the start of the battle is increased by 4 points. When Jiangyu has Chi, Electric damage dealt is increased by 15%. Maximum stacks of Voltage Sag is increased by 3 stacks. The effect of Power Surge is changed: The amount of defense ignored when dealing Electric damage is increased to 10% and healing received is increased to 10%.

Changelog

No changes recorded since this wiki started tracking (game 2.8.4367).