Groza
4★ · Bulwark · AR · Physical · Medium Ammo
A mature and composed elite Doll, she is undeniably the squad's core. Despite the squad members' diverse personalities, she seamlessly unites their strengths. With her presence, nothing will become a problem.
Stats
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 62 | 539 |
| Defense | 68 | 553 |
| HP | 244 | 1981 |
| Mobility | 6 | |
| Stability | 12 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +20 ATK, +15 DEF, +53 HP · 2,000 Sardis Gold, 6 Stock Boost Bar T1, 8 Stock Boost Bar T2
- Level cap 40 · +25 ATK, +18 DEF, +65 HP · 8 Stock Boost Bar T3, 4,000 Sardis Gold, 16 Stock Boost Bar T2
- Level cap 50 · +29 ATK, +22 DEF, +77 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +34 ATK, +25 DEF, +90 HP ·
Skills
Selects one enemy target within 7 tiles, dealing Physical damage equal to 80% of attack to it.
Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 90% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn.
Selects 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack to them and applies Movement Down II for 1 turn.
Applies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn.
When an allied unit (excluding this unit) ends their action within 7 tiles, grants 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza’s damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza retaliates with a Counterattack, dealing physical damage equal to 80% of attack to them, as well as 4 points of stability damage. This can be triggered at most once per turn.
Fortification
Selects 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack, and applies Movement Down II to them for 1 turn. If this causes the enemy to enter Stability Break, gains 1 point of Confectance Index and recovers 4 points of stability.
If Stability Break is dealt, the user gains 1 point of Confectance Index and recovers 4 points of stability index.
Restores 5 points of stability index. Applies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn.
Restores 5 points of stability index.
Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 100% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn.
Damage multiplier increased by 10%.
When an allied unit (excluding this unit) ends their action within 7 tiles, gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza launches a Counterattack, dealing physical damage equal to 80% of attack, as well as 4 points of stability damage to them. This can be triggered at most once per turn. At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 100% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 2 turns.
Extends the duration of Movement Down II by 1 turn.
When an allied unit (excluding Groza) ends their action within 7 tiles, Groza gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and Groza. When Groza is under the effects of Shelter, reduces stability damage taken by 1 point. For each stack accumulated, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit, Groza launches a Counterattack, dealing Physical damage equal to 80% of attack to them, as well as 4 points of stability damage. This can be triggered at most once per turn. At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn.
When possessing Shelter, reduce stability damage taken by 1 point.
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).