Balthilde
5★ · Support · MG · Physical · Heavy Ammo
Signature weapon: Njörðr
The first impression she gives others is that of an impatient Doll, often getting anxious when communicating with others. This only gets more obvious after her words are misunderstood, sometimes driving her to her wits' end and causing her to hyperfocus on irrelevant issues. However, this is simply because she doesn't know how to properly express herself. Those who take the time to understand her will come to realize how sensitive and careful she is, as well as her perfectionist attitude toward her work. \n"...Keep smiling, don't glare at people, keep smiling... I must look really fierce now, don't I? I'm still learning how to smile, so please be patient."
Stats
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Attack | 77 | 670 |
| Defense | 70 | 569 |
| HP | 247 | 2006 |
| Mobility | 6 | |
| Stability | 10 |
Breakthroughs (5)
- Level cap 20 · +0 ATK, +0 DEF, +0 HP · 4 Stock Boost Bar T1, 1,000 Sardis Gold
- Level cap 30 · +25 ATK, +15 DEF, +54 HP · 6 Stock Boost Bar T1, 8 Stock Boost Bar T2, 2,000 Sardis Gold
- Level cap 40 · +31 ATK, +19 DEF, +66 HP · 16 Stock Boost Bar T2, 8 Stock Boost Bar T3, 4,000 Sardis Gold
- Level cap 50 · +36 ATK, +22 DEF, +78 HP · 12,000 Sardis Gold, 12 Stock Boost Bar T3, 5 Stock Boost Bar T4
- Level cap 60 · +42 ATK, +26 DEF, +91 HP ·
Skills
Selects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.
Selects one direction and deals AoE Physical damage equal to 100% of attack to all enemy units in a cone of 6 tiles in the selected direction. Reduces the cooldown of the active skills Reinforcement Protocol and Demolition Protocol by 1 turn.
Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 3-turn cooldown.
Selects one empty tile within 8 tiles and summons Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 3-turn cooldown.
After launching a basic attack, Balthilde gains 1 point of Confectance Index. When an allied unit (excluding Balthilde herself) performs an active Physical attack, she also gains 1 point of Confectance Index. Up to 2 points of Confectance Index can be gained per turn. For every 1 point of Confectance Index gained, applies 1 stack of Performance Breakthrough to all Constructs. If a Construct with 10 stacks of Performance Breakthrough is destroyed, enemy targets within 3 tiles of it take Physical damage equal to 100% of the Construct's defense (does not trigger Support Attacks, Interceptions, or Counterattacks).
Fortification
Selects one empty tile within 8 tiles and summons Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 3-turn cooldown.
The range of the Offense Construct's basic attack Disassembly Knack is increased to 5 tiles, and it applies Stress Fracture to the enemy target for 2 turns when attacking. Offense Construct gains a new passive skill, Additional Modifications: Upon summon, deals 4 points of stability damage to enemy targets within 5 tiles and applies Stress Fracture for 2 turns.
Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 3-turn cooldown.
The effective range of Defense Construct is increased to 5 tiles. The passive skill Focused Maintenance gains a new effect: Allied units which end their action within 5 tiles of this unit recover HP equal to 100% of defense, 2 points of stability, and gain Defense Up I for 2 turns. The passive skill Safety Consciousness gains a new effect: Upon summon, it restores the durability of all Cover within 5 tiles.
Selects one direction and deals AoE Physical damage equal to 100% of attack to all enemy units in a cone of 6 tiles in the selected direction. Restores HP equal to 100% of attack to all allied units and applies Load-Bearing Parts for 2 turns. Resets the cooldown of the active skills Reinforcement Protocol and Demolition Protocol.
Resets the cooldown of the active skills Reinforcement Protocol and Demolition Protocol. Restores HP equal to 100% of attack to all allied units and applies Load-Bearing Parts for 2 turns.
Select one empty tile within 8 tiles and summons a Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 2-turn cooldown.
The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Offense Construct is increased to 100%. The number of basic attacks Offense Construct can make is increased by 1.
Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 2-turn cooldown.
The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Defense Construct is increased to 100%. The effectiveness of the passive skill Safety Consciousness is increased. Upon summon, the HP recovery multiplier is increased to 200% and stability recovery is increased to 4 points. The effectiveness of the passive skill Focused Maintenance is increased. It is no longer limited to allied units who cannot benefit from Cover; damage taken by all allied units within range is reduced by 30% instead.
After launching a basic attack, Balthilde gains 1 point of Confectance Index. When an allied unit (excluding Balthilde herself) performs an active Physical attack, she also gains 1 point of Confectance Index. Up to 2 points of Confectance Index can be gained per turn. For every 1 point of Confectance Index gained, applies 1 stack of Performance Breakthrough to all Constructs. If a Construct with 10 stacks of Performance Breakthrough is destroyed, enemy targets within 3 tiles of it take Physical damage equal to 100% of the Construct's defense (does not trigger Support Attacks, Interceptions, or Counterattacks). The damage multiplier of the basic attack Quenching Strike is increased by 5% for each point of Confectance Index Balthilde has.
The damage multiplier of the basic attack Quenching Strike is increased by 5% for each point of Confectance Index Balthilde has. The effects of Performance Breakthrough are enhanced, with its attack and defense boost both increased to 5%.
Changelog
No changes recorded since this wiki started tracking (game 2.8.4367).